What is the Nemesis Project? Put simply, the Nemesis Project is a modification for the game Star Trek Elite Force
II. The mod will consist of several parts. Mapping, Modding, Modelling, and Skinning. We will map both the
Scimitar and the Enterprise in different ways (described later in this section). We also hope to mod the introduction
scene to make it more Nemesis-like, and possibly mod an entirely new gaming mode! The Modelling consists of a Scimitar
Model (converted from BC thanks to 7o_nine) a Scorpion-class fighter (built from scratch, also by 7o_nine), and a damaged
saucer section of the Enterprise-E (You'll never guess who provided that will you . . . . It was 7o_nine for those of you
who couldn't figure it out . . . . ). As for the skinning, Pandemonium is making us a Shinzon skin, and there is a possibility
that others will be made later.
Mapping is one of the major parts of the Nemesis Project. The Mapping will be split into several different sub-projects:
1. CTF (Normal) - This is a normal CTF match map, where the flags are on the bridge of each respective ship; The Enterprise-E
and the Reman Warbird Scimitar,
2. CTF (Damaged) - This will be a special CTF match map, where the flags are still on each bridge, but this time, there's
a huge twist. Each of the ships have been badly damaged. In fact, this is to take place AFTER the Scimitar and
the Enterprise rammed each other. Everything on both ships will be badly damaged, and it will make for an . . . interesting
match up.
3. RPG (Normal) - This is to be a special RPG map of the Scimitar and the Enterprise-E. Additional functions
not available in the CTF version are available in this new version. Consoles are usable, secrets available, environments
interactable . . . . uh . . . . other stuff . . . . . dunno, we're working on it . . . . who doesn't like pressing lots
of cool, shiney buttons anyway . . . .
4. New Game-Type Version - This version will be specifically designed for use with the new game type we will hopefully
develop. In this version you play as either a Reman soldier, or a Federation hazard team member. The Federation
must destroy the Reman Thaleron Generator in the specified time limit, or else the Remans win the day, and every living thing
onboard the Enterprise will be lost . . . .
Join us Today . . . .